AI Insights · Timothy · April 2022
Top 5 Co-op Games on iOS in Belgium - Q1 2022
Explore the performance trends of the top 5 co-op games on iOS in Belgium during Q1 2022, including metrics on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 co-op games on iOS in Belgium demonstrated varied performance trends across weekly downloads, revenue, and active users. Let's delve into the specifics for each game, based on data from Sensor Tower.
Clash Royale from Supercell saw a steady increase in weekly revenue, peaking at approximately $66K in early February. Weekly downloads also rose, reaching their highest at about 9.9K during the same period. The game maintained a robust weekly active user base, which hovered around 240K for most of the quarter and peaked at nearly 247K at the end of March.
Roblox from Roblox Corporation showed a weekly revenue trend that fluctuated, starting strong at around $69K and ending the quarter at roughly $44K. Downloads experienced a decline, starting at over 8K and dropping to around 3.9K by the end of March. Despite this, the game maintained a stable weekly active user count of approximately 120K throughout the quarter.
PUBG MOBILE from Tencent Mobile International Limited had a mixed performance. Weekly revenue peaked at about $55K mid-January but saw a dip to around $25K in mid-March. Downloads were relatively low, starting at 2.6K and decreasing to just over 1K by the end of the quarter. Active users remained stable around 25K, with a slight dip towards March.
State of Survival: Zombie War from FunPlus International AG experienced a decline in both weekly revenue and downloads. Revenue started at approximately $43K and dropped to around $19K by early March, before seeing a slight recovery to $29K at the end of the quarter. Downloads fell from over 2K to just above 500. Active users also saw a decline from about 13.6K to 9.4K over the quarter.
Clash of Clans from Supercell showed a varied trend. Weekly revenue peaked at around $60K initially, dipped to roughly $17.3K in late February, and then climbed back to about $43.9K by the end of March. Downloads remained steady, averaging around 2.2K to 2.5K per week. Active users steadily increased, reaching up to 143K by the end of the quarter.
These insights highlight the dynamic nature of the co-op gaming market on iOS in Belgium. For more detailed analytics and trends, visit Sensor Tower.